package com.dcsgo.socketPlay.common;

/**
 * @author DCSGO
 * @version 1.0
 */
public interface MessageType {
    String CONNECTED_SUCCESSFULLY = "1";//建立连接成功
    String ESTABLISH_CONNECTION = "2";//请求建立连接
    String CLIENT_OFFLINE = "3";//客户端下线
    String PLAYER_OPERATION = "4";//玩家操作
    String RENEW_BALLS = "5";//更新客户端的balls

}
